refactor: move init command to helper.py

This commit is contained in:
2026-05-14 18:20:10 +02:00
parent 8bdde87767
commit 50edd189ac
6 changed files with 95 additions and 81 deletions
+13 -16
View File
@@ -1,14 +1,11 @@
#!/usr/bin/env python3
# TODO replace PYTHONPATH hack with a proper solution, like making intcode an
# installed module https://stackoverflow.com/a/50194143
import sys
import time
from itertools import zip_longest
from pathlib import Path
from collections import defaultdict, Counter
from dataclasses import dataclass
from itertools import zip_longest
from adventofcode.intcode import Interpreter, interpret_intcode
from adventofcode.intcode import interpret_intcode, Interpreter
@dataclass
class State:
@@ -28,7 +25,7 @@ def grouper(n, iterable):
def part1(program):
interpreter = interpret_intcode(program)
game = { (x, y): tile for x, y, tile in grouper(3, interpreter.stdout) }
game = {(x, y): tile for x, y, tile in grouper(3, interpreter.stdout)}
print("Part 1: ", len([x for x in game.values() if x == 2]))
@@ -39,11 +36,10 @@ def parse_map(output):
if (x, y) == (-1, 0):
score = tile
else:
grid[x,y] = tile
grid[x, y] = tile
paddle = next((k for k, v in grid.items() if v == 3), None)
ball = next((k for k, v in grid.items() if v == 4), None)
bounds = (max(x for x, y in grid.keys()),
max(y for x, y in grid.keys()))
bounds = (max(x for x, y in grid.keys()), max(y for x, y in grid.keys()))
return grid, bounds, score, paddle, ball
@@ -64,7 +60,7 @@ def update_state(state: State, stdout):
else:
# merge grid
for (x, y), v in grid.items():
state.grid[x,y] = v
state.grid[x, y] = v
return state
@@ -77,7 +73,7 @@ def part2(program):
state = update_state(state, interpreter.stdout)
if state.stopped:
break
#print_map(state)
# print_map(state)
interpreter.stdout.clear()
paddle_x, ball_x = state.paddle_pos[0], state.ball_pos[0]
if paddle_x < ball_x: # move right
@@ -91,16 +87,16 @@ def part2(program):
def print_map(state):
clear = "\033[2J"
tiles = { 0: " ", 1: "#", 2: "~", 3: "_", 4: "O" }
tiles = {0: " ", 1: "#", 2: "~", 3: "_", 4: "O"}
max_x, max_y = state.bounds
print(clear)
for y in range(max_y + 1):
l = []
for x in range(max_x + 1):
tile = state.grid[x,y]
tile = state.grid[x, y]
l.append(tiles[tile])
print("".join(l))
time.sleep(1/60)
time.sleep(1 / 60)
def main(inp):
@@ -108,9 +104,10 @@ def main(inp):
part1(program)
part2(program)
if __name__ == "__main__":
import sys
infile = sys.argv[1] if len(sys.argv) > 1 else "example.txt"
with open(infile) as raw_input:
main(raw_input)