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.gitignore
vendored
Normal file
300
.gitignore
vendored
Normal file
@ -0,0 +1,300 @@
|
|||||||
|
## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
|
||||||
|
# Visual Studio 2015 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUNIT
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
**/Properties/launchSettings.json
|
||||||
|
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_i.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/packages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/packages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/packages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Typescript v1 declaration files
|
||||||
|
typings/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
.idea/
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
# CodeRush
|
||||||
|
.cr/
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
.vscode
|
26
ApprovalTest.cs
Normal file
26
ApprovalTest.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
using Xunit;
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Text;
|
||||||
|
using ApprovalTests;
|
||||||
|
using ApprovalTests.Reporters;
|
||||||
|
|
||||||
|
namespace csharpcore
|
||||||
|
{
|
||||||
|
[UseReporter(typeof(DiffReporter))]
|
||||||
|
public class ApprovalTest
|
||||||
|
{
|
||||||
|
[Fact]
|
||||||
|
public void ThirtyDays()
|
||||||
|
{
|
||||||
|
var fakeoutput = new StringBuilder();
|
||||||
|
Console.SetOut(new StringWriter(fakeoutput));
|
||||||
|
Console.SetIn(new StringReader("a\n"));
|
||||||
|
|
||||||
|
Program.Main(new string[] { });
|
||||||
|
var output = fakeoutput.ToString();
|
||||||
|
|
||||||
|
Approvals.Verify(output);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
89
GildedRose.cs
Normal file
89
GildedRose.cs
Normal file
@ -0,0 +1,89 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace csharpcore
|
||||||
|
{
|
||||||
|
public class GildedRose
|
||||||
|
{
|
||||||
|
IList<Item> Items;
|
||||||
|
public GildedRose(IList<Item> Items)
|
||||||
|
{
|
||||||
|
this.Items = Items;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateQuality()
|
||||||
|
{
|
||||||
|
for (var i = 0; i < Items.Count; i++)
|
||||||
|
{
|
||||||
|
if (Items[i].Name != "Aged Brie" && Items[i].Name != "Backstage passes to a TAFKAL80ETC concert")
|
||||||
|
{
|
||||||
|
if (Items[i].Quality > 0)
|
||||||
|
{
|
||||||
|
if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
|
||||||
|
{
|
||||||
|
Items[i].Quality = Items[i].Quality - 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (Items[i].Quality < 50)
|
||||||
|
{
|
||||||
|
Items[i].Quality = Items[i].Quality + 1;
|
||||||
|
|
||||||
|
if (Items[i].Name == "Backstage passes to a TAFKAL80ETC concert")
|
||||||
|
{
|
||||||
|
if (Items[i].SellIn < 11)
|
||||||
|
{
|
||||||
|
if (Items[i].Quality < 50)
|
||||||
|
{
|
||||||
|
Items[i].Quality = Items[i].Quality + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Items[i].SellIn < 6)
|
||||||
|
{
|
||||||
|
if (Items[i].Quality < 50)
|
||||||
|
{
|
||||||
|
Items[i].Quality = Items[i].Quality + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
|
||||||
|
{
|
||||||
|
Items[i].SellIn = Items[i].SellIn - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Items[i].SellIn < 0)
|
||||||
|
{
|
||||||
|
if (Items[i].Name != "Aged Brie")
|
||||||
|
{
|
||||||
|
if (Items[i].Name != "Backstage passes to a TAFKAL80ETC concert")
|
||||||
|
{
|
||||||
|
if (Items[i].Quality > 0)
|
||||||
|
{
|
||||||
|
if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
|
||||||
|
{
|
||||||
|
Items[i].Quality = Items[i].Quality - 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Items[i].Quality = Items[i].Quality - Items[i].Quality;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (Items[i].Quality < 50)
|
||||||
|
{
|
||||||
|
Items[i].Quality = Items[i].Quality + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
17
GildedRoseTest.cs
Normal file
17
GildedRoseTest.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
using Xunit;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace csharpcore
|
||||||
|
{
|
||||||
|
public class GildedRoseTest
|
||||||
|
{
|
||||||
|
[Fact]
|
||||||
|
public void foo()
|
||||||
|
{
|
||||||
|
IList<Item> Items = new List<Item> { new Item { Name = "foo", SellIn = 0, Quality = 0 } };
|
||||||
|
GildedRose app = new GildedRose(Items);
|
||||||
|
app.UpdateQuality();
|
||||||
|
Assert.Equal("fixme", Items[0].Name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
38
GuildedRoseRequirements.txt
Normal file
38
GuildedRoseRequirements.txt
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
======================================
|
||||||
|
Gilded Rose Requirements Specification
|
||||||
|
======================================
|
||||||
|
|
||||||
|
Hi and welcome to team Gilded Rose. As you know, we are a small inn with a prime location in a
|
||||||
|
prominent city ran by a friendly innkeeper named Allison. We also buy and sell only the finest goods.
|
||||||
|
Unfortunately, our goods are constantly degrading in quality as they approach their sell by date. We
|
||||||
|
have a system in place that updates our inventory for us. It was developed by a no-nonsense type named
|
||||||
|
Leeroy, who has moved on to new adventures. Your task is to add the new feature to our system so that
|
||||||
|
we can begin selling a new category of items. First an introduction to our system:
|
||||||
|
|
||||||
|
- All items have a SellIn value which denotes the number of days we have to sell the item
|
||||||
|
- All items have a Quality value which denotes how valuable the item is
|
||||||
|
- At the end of each day our system lowers both values for every item
|
||||||
|
|
||||||
|
Pretty simple, right? Well this is where it gets interesting:
|
||||||
|
|
||||||
|
- Once the sell by date has passed, Quality degrades twice as fast
|
||||||
|
- The Quality of an item is never negative
|
||||||
|
- "Aged Brie" actually increases in Quality the older it gets
|
||||||
|
- The Quality of an item is never more than 50
|
||||||
|
- "Sulfuras", being a legendary item, never has to be sold or decreases in Quality
|
||||||
|
- "Backstage passes", like aged brie, increases in Quality as its SellIn value approaches;
|
||||||
|
Quality increases by 2 when there are 10 days or less and by 3 when there are 5 days or less but
|
||||||
|
Quality drops to 0 after the concert
|
||||||
|
|
||||||
|
We have recently signed a supplier of conjured items. This requires an update to our system:
|
||||||
|
|
||||||
|
- "Conjured" items degrade in Quality twice as fast as normal items
|
||||||
|
|
||||||
|
Feel free to make any changes to the UpdateQuality method and add any new code as long as everything
|
||||||
|
still works correctly. However, do not alter the Item class or Items property as those belong to the
|
||||||
|
goblin in the corner who will insta-rage and one-shot you as he doesn't believe in shared code
|
||||||
|
ownership (you can make the UpdateQuality method and Items property static if you like, we'll cover
|
||||||
|
for you).
|
||||||
|
|
||||||
|
Just for clarification, an item can never have its Quality increase above 50, however "Sulfuras" is a
|
||||||
|
legendary item and as such its Quality is 80 and it never alters.
|
9
Item.cs
Normal file
9
Item.cs
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
namespace csharpcore
|
||||||
|
{
|
||||||
|
public class Item
|
||||||
|
{
|
||||||
|
public string Name { get; set; }
|
||||||
|
public int SellIn { get; set; }
|
||||||
|
public int Quality { get; set; }
|
||||||
|
}
|
||||||
|
}
|
56
Program.cs
Normal file
56
Program.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace csharpcore
|
||||||
|
{
|
||||||
|
public class Program
|
||||||
|
{
|
||||||
|
public static void Main(string[] args)
|
||||||
|
{
|
||||||
|
Console.WriteLine("OMGHAI!");
|
||||||
|
|
||||||
|
IList<Item> Items = new List<Item>{
|
||||||
|
new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
|
||||||
|
new Item {Name = "Aged Brie", SellIn = 2, Quality = 0},
|
||||||
|
new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
|
||||||
|
new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80},
|
||||||
|
new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = -1, Quality = 80},
|
||||||
|
new Item
|
||||||
|
{
|
||||||
|
Name = "Backstage passes to a TAFKAL80ETC concert",
|
||||||
|
SellIn = 15,
|
||||||
|
Quality = 20
|
||||||
|
},
|
||||||
|
new Item
|
||||||
|
{
|
||||||
|
Name = "Backstage passes to a TAFKAL80ETC concert",
|
||||||
|
SellIn = 10,
|
||||||
|
Quality = 49
|
||||||
|
},
|
||||||
|
new Item
|
||||||
|
{
|
||||||
|
Name = "Backstage passes to a TAFKAL80ETC concert",
|
||||||
|
SellIn = 5,
|
||||||
|
Quality = 49
|
||||||
|
},
|
||||||
|
// this conjured item does not work properly yet
|
||||||
|
new Item {Name = "Conjured Mana Cake", SellIn = 3, Quality = 6}
|
||||||
|
};
|
||||||
|
|
||||||
|
var app = new GildedRose(Items);
|
||||||
|
|
||||||
|
|
||||||
|
for (var i = 0; i < 31; i++)
|
||||||
|
{
|
||||||
|
Console.WriteLine("-------- day " + i + " --------");
|
||||||
|
Console.WriteLine("name, sellIn, quality");
|
||||||
|
for (var j = 0; j < Items.Count; j++)
|
||||||
|
{
|
||||||
|
System.Console.WriteLine(Items[j].Name + ", " + Items[j].SellIn + ", " + Items[j].Quality);
|
||||||
|
}
|
||||||
|
Console.WriteLine("");
|
||||||
|
app.UpdateQuality();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
README.md
Normal file
3
README.md
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
# Gilded Rose Refactoring Kata
|
||||||
|
|
||||||
|
[Specifications](GuildedRoseRequirements.txt)
|
16
csharpcore.csproj
Normal file
16
csharpcore.csproj
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>netcoreapp3.1</TargetFramework>
|
||||||
|
<StartupObject>csharpcore.Program</StartupObject>
|
||||||
|
<LangVersion>8</LangVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="ApprovalTests" Version="4.2.0" />
|
||||||
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.0" />
|
||||||
|
<PackageReference Include="xunit" Version="2.3.1" />
|
||||||
|
<PackageReference Include="xunit.runner.visualstudio" Version="2.3.1" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
Loading…
Reference in New Issue
Block a user