36 lines
960 B
Rust
36 lines
960 B
Rust
mod raylib;
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pub struct Vector2<S> {
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pub x: S,
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pub y: S,
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}
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fn main() {
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let screen = Vector2::<u32> { x: 800, y: 600 };
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let mut pos = Vector2::<u32> {
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x: screen.x / 2,
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y: screen.y / 2
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};
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raylib::init_window(screen.x, screen.y, "Hello, raylib");
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raylib::set_target_fps(60);
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while !raylib::window_should_close() {
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raylib::begin_drawing();
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raylib::clear_background(raylib::colors::BLACK);
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if raylib::is_key_down(raylib::Key::W) {
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pos.y -= 10;
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} else if raylib::is_key_down(raylib::Key::S) {
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pos.y += 10;
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} else if raylib::is_key_down(raylib::Key::A) {
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pos.x -= 10;
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} else if raylib::is_key_down(raylib::Key::D) {
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pos.x += 10;
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}
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raylib::draw_rect(pos.x, pos.y, 100, 100, raylib::colors::RED);
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raylib::end_drawing();
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}
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}
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