spnav-csharp-wrapper/SpaceNav.cs

148 lines
3.8 KiB
C#

using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace SpaceNavWrapper
{
public class SpaceNavDriver : IDisposable
{
const string DLL_NAME = "spnavhdi";
#region Constants
private const int SPNAV_EVENT_MOTION = 1;
private const int SPNAV_EVENT_BUTTON = 2;
private const ushort SPNAV_VENDOR_ID = 0x046d;
private const ushort SPNAV_PRODUCT_ID = 0x0c627;
#endregion
public event EventHandler<MotionEventArgs> Motion;
public event EventHandler<EventArgs> Button;
private Thread eventThread;
private bool deviceReady;
private double _sensitivity = 1.0;
private int _threshold = 5;
private bool isDisposed;
#region Structures
private struct SpNavEventMotion
{
public int type;
public int x, y, z;
public int rx, ry, rz;
public uint period;
public IntPtr data;
}
private struct SpNavEventButton
{
public int type;
public int press;
public int bnum;
}
[StructLayout(LayoutKind.Explicit)]
private struct SpNavEvent
{
[FieldOffset(0)] public int type;
[FieldOffset(0)] public SpNavEventMotion motion;
[FieldOffset(0)] public SpNavEventButton button;
}
#endregion
#region DLL Imports
[DllImport(DLL_NAME)]
private static extern int spnav_open(ushort vendor_id, ushort product_id);
[DllImport(DLL_NAME)]
private static extern int spnav_close();
[DllImport(DLL_NAME)]
private static extern int spnav_wait_event(ref SpNavEvent ev);
[DllImport(DLL_NAME)]
private static extern int spnav_wait_event_timeout(ref SpNavEvent ev, int timeout);
[DllImport(DLL_NAME)]
private static extern int spnav_sensitivity(double sens);
[DllImport(DLL_NAME)]
private static extern int spnav_deadzone(int threshold);
#endregion
public SpaceNavDriver()
{
eventThread = new Thread(HandleEvents)
{
IsBackground = true,
Name = "3Dconnexion-Event-Dispatcher"
};
eventThread.Start();
}
public void InitDevice()
{
spnav_open(SPNAV_VENDOR_ID, SPNAV_PRODUCT_ID);
spnav_deadzone(5);
deviceReady = true;
}
private void HandleEvents(object obj)
{
// Block while the device isn't ready
while (!deviceReady) {}
Console.WriteLine("Device ready !");
while (!isDisposed)
{
SpNavEvent sev = new SpNavEvent();
int ev_type = spnav_wait_event(ref sev);
Console.WriteLine("Event type : {0}", sev.type);
switch (ev_type)
{
case SPNAV_EVENT_BUTTON:
//return new SpaceNavButtonEvent(Convert.ToBoolean(sev.button.press), sev.button.bnum);
Button(this, new EventArgs());
break;
case SPNAV_EVENT_MOTION:
var ev = sev.motion;
Motion(this, new MotionEventArgs(ev.x, ev.y, ev.z, ev.rx, ev.ry, ev.rz));
break;
}
}
}
public double Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
spnav_sensitivity(value);
}
}
public int Threshold
{
get => _threshold;
set
{
_threshold = value;
spnav_deadzone(value);
}
}
public void Dispose()
{
if (!isDisposed)
{
CloseDevice();
Button = null;
Motion = null;
}
isDisposed = true;
}
private void CloseDevice()
{
// TODO : handle retcode and errors
spnav_close();
}
}
}