integrate animations into tictactoe grid
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cbae0a0d41
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128
grid.js
128
grid.js
@ -3,87 +3,135 @@ const size = cellSize * 3;
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const margin = 10;
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let ctx = undefined;
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let initialPos = undefined;
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let circle = true;
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let pendingClicks = [];
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let shapes = [];
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function resizeCanvas() {
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ctx.canvas.width = window.innerWidth;
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ctx.canvas.height = window.innerHeight;
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}
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function drawGrid() {
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function drawGrid(origin) {
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ctx.strokeStyle = "white";
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ctx.lineWidth = 5;
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for (let x = 1; x < 3; ++x) {
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ctx.moveTo(initialPos.x + x * cellSize, 0 + initialPos.y);
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ctx.lineTo(initialPos.x + x * cellSize, initialPos.y + size);
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ctx.moveTo(origin.x + x * cellSize, 0 + origin.y);
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ctx.lineTo(origin.x + x * cellSize, origin.y + size);
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}
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for (let y = 1; y < 3; ++y) {
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ctx.moveTo(initialPos.x + 0, initialPos.y + y * cellSize);
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ctx.lineTo(initialPos.x + size, initialPos.y + y * cellSize);
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ctx.moveTo(origin.x + 0, origin.y + y * cellSize);
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ctx.lineTo(origin.x + size, origin.y + y * cellSize);
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}
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ctx.stroke();
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}
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function drawCircle(x, y) {
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function drawAnimatedCircle(dt, x, y, hue) {
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const end = dt*2*Math.PI/500;
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ctx.save();
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ctx.beginPath();
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// arc(x, y, radius, startAngle, endAngle)
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ctx.arc(x, y, 50, 0, Math.PI * 2);
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ctx.arc(x, y, 50, 0, Math.min(end, 2*Math.PI));
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const percent = Math.trunc(100*Math.min(end, 2*Math.PI)/(2*Math.PI));
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ctx.strokeStyle = `hsla(${hue}, ${percent}%, 50%, 1)`;
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ctx.lineWidth = 5;
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ctx.stroke();
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ctx.restore();
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}
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function drawCross(x, y) {
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function drawAnimatedCross(dt, x, y, hue) {
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startPoint = { x: x-50, y: y-50 };
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ctx.beginPath();
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ctx.moveTo(startPoint.x, startPoint.y);
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ctx.lineTo(startPoint.x + 100, startPoint.y + 100);
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delta = 100*dt/250;
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if (delta < 100) { // draw \
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d = Math.min(delta, 100);
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ctx.lineTo(startPoint.x + d, startPoint.y + d);
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} else { // draw /
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ctx.lineTo(startPoint.x + 100, startPoint.y + 100); // keep \ drawn
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ctx.moveTo(startPoint.x + 100, startPoint.y);
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ctx.lineTo(startPoint.x, startPoint.y + 100);
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d = Math.min(delta-100, 100);
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ctx.lineTo(startPoint.x +100 - d, startPoint.y + d);
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}
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ctx.lineWidth = 5;
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const percent = Math.trunc(100*Math.min(delta, 100)/100);
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ctx.strokeStyle = `hsla(${hue}, ${percent}%, 50%, 1)`;
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ctx.stroke();
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}
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function update(time) {
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const origin = {
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x: ctx.canvas.width / 2 - size / 2,
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y: ctx.canvas.height / 2 - size / 2
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};
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ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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drawGrid(origin);
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for (const evt of pendingClicks) {
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const snapped = snapToGrid(origin, {x: evt.x, y: evt.y});
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const h = Math.floor(Math.random() * 255);
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if (snapped) {
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if (circle) {
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shapes.push({kind: "circle", x: snapped.x, y: snapped.y, t: time, hue: h});
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} else {
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shapes.push({kind: "cross", x: snapped.x, y: snapped.y, t: time, hue: h});
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}
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circle = !circle;
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}
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}
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pendingClicks = [];
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for (const shape of shapes) {
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const dt = time - shape.t;
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switch (shape.kind) {
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case "circle":
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drawAnimatedCircle(dt, shape.x, shape.y, shape.hue);
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break;
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case "cross":
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drawAnimatedCross(dt, shape.x, shape.y, shape.hue);
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break;
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}
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}
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window.requestAnimationFrame(update);
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}
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function snapToGrid(origin, clientPos) {
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// Coord relative to origin of the grid (origin)
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const pt = { x: clientPos.x - origin.x, y: clientPos.y - origin.y };
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const gridIndex = {
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x: Math.floor(3 * pt.x / size),
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y: Math.floor(3 * pt.y / size)
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};
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if (gridIndex.x >= 0 && gridIndex.x <= 2 && gridIndex.y >= 0 && gridIndex.y <= 2) {
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const center = {
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x: origin.x + gridIndex.x * cellSize + cellSize/2,
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y: origin.y + gridIndex.y * cellSize + cellSize/2
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};
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return center;
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}
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return undefined;
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}
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function init() {
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const canvas = document.getElementById("canvas");
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if (canvas.getContext) {
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ctx = canvas.getContext("2d");
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resizeCanvas(ctx); // Init canvas
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ctx.fillStyle = "red";
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initialPos = {
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x: ctx.canvas.width / 2 - size / 2,
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y: ctx.canvas.height / 2 - size / 2
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};
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ctx.fillRect(initialPos.x, initialPos.y, 5, 5); // origin of grid
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canvas.addEventListener("click", (evt) => {
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const {clientX, clientY} = evt;
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// Coord relative to origin of the grid (initialPos)
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const pt = { x: clientX - initialPos.x, y: clientY - initialPos.y };
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const gridIndex = {
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x: Math.floor(3 * pt.x / size),
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y: Math.floor(3 * pt.y / size)
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};
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if (gridIndex.x >= 0 && gridIndex.x <= 2 && gridIndex.y >= 0 && gridIndex.y <= 2) {
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ctx.fillStyle = "blue";
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const center = {
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x: initialPos.x + gridIndex.x * cellSize + cellSize/2,
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y: initialPos.y + gridIndex.y * cellSize + cellSize/2
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};
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if (circle) drawCircle(center.x, center.y);
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else drawCross(center.x, center.y);
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circle = !circle;
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}
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pendingClicks.push({x: clientX, y: clientY});
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});
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//window.addEventListener('resize', () => resizeCanvas(ctx));
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//window.requestAnimationFrame(time => update(ctx, time))
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drawGrid(ctx);
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window.requestAnimationFrame(update)
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}
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}
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12
index.html
12
index.html
@ -1,12 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Document</title>
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</head>
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<body style="margin: 0; padding 0; overflow: hidden; background-color: #000000">
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<canvas id="canvas" width="800" height="600"></canvas>
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</body>
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<script src="main.js"></script>
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</html>
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main.js
98
main.js
@ -1,98 +0,0 @@
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let startTime = undefined;
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let shapes = [];
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let pendingClicks = [];
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function update(ctx, time) {
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if (!startTime) {
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startTime = time;
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}
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for (const evt of pendingClicks) {
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const h = Math.floor(Math.random() * 255);
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if (evt.kind == "circle") {
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shapes.push({kind: evt.kind, x: evt.x, y: evt.y, t: time, hue: h});
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} else if (evt.kind == "cross") {
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shapes.push({kind: evt.kind, x: evt.x, y: evt.y, t: time, hue: h});
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}
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}
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pendingClicks = [];
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ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
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for (const shape of shapes) {
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const dt = time - shape.t;
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switch (shape.kind) {
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case "circle":
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drawAnimatedCircle(ctx, dt, shape.x, shape.y, shape.hue);
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break;
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case "cross":
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drawAnimatedCross(ctx, dt, shape.x, shape.y, shape.hue);
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break;
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}
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}
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window.requestAnimationFrame(time => update(ctx, time));
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}
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function drawAnimatedCircle(ctx, dt, x, y, hue) {
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const end = dt*2*Math.PI/500;
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ctx.save();
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ctx.beginPath();
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ctx.arc(x, y, 50, 0, Math.min(end, 2*Math.PI));
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const percent = Math.trunc(100*Math.min(end, 2*Math.PI)/(2*Math.PI));
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ctx.strokeStyle = `hsla(${hue}, ${percent}%, 50%, 1)`;
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ctx.lineWidth = 5;
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ctx.stroke();
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ctx.restore();
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}
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function drawAnimatedCross(ctx, dt, x, y, hue) {
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startPoint = { x: x-50, y: y-50 };
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ctx.beginPath();
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ctx.moveTo(startPoint.x, startPoint.y);
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delta = 100*dt/250;
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if (delta < 100) { // draw \
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d = Math.min(delta, 100);
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ctx.lineTo(startPoint.x + d, startPoint.y + d);
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} else { // draw /
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ctx.lineTo(startPoint.x + 100, startPoint.y + 100); // keep \ drawn
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ctx.moveTo(startPoint.x + 100, startPoint.y);
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d = Math.min(delta-100, 100);
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ctx.lineTo(startPoint.x +100 - d, startPoint.y + d);
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}
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ctx.lineWidth = 5;
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const percent = Math.trunc(100*Math.min(delta, 100)/100);
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ctx.strokeStyle = `hsla(${hue}, ${percent}%, 50%, 1)`;
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ctx.stroke();
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}
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function resizeCanvas(ctx) {
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ctx.canvas.width = window.innerWidth;
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ctx.canvas.height = window.innerHeight;
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}
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function init() {
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const canvas = document.getElementById("canvas");
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if (canvas.getContext) {
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const ctx = canvas.getContext("2d");
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resizeCanvas(ctx); // Init canvas
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canvas.addEventListener("click", (evt) => {
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const {clientX, clientY} = evt;
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pendingClicks.push({x: clientX, y: clientY, kind: "circle"});
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});
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canvas.addEventListener("contextmenu", (evt) => {
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evt.preventDefault();
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const {clientX, clientY} = evt;
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pendingClicks.push({x: clientX, y: clientY, kind: "cross"});
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});
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window.addEventListener('resize', () => resizeCanvas(ctx));
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window.requestAnimationFrame(time => update(ctx, time))
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}
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}
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init();
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