diff --git a/grid.js b/grid.js index 6a1fc2a..9697482 100644 --- a/grid.js +++ b/grid.js @@ -1,6 +1,7 @@ -const cellSize = 150; -const size = cellSize * 3; -const margin = 10; +const CELL_SIZE = 150; +const GRID_SIZE = CELL_SIZE * 3; +const SHAPE_SIZE = 100; +const ANIMATE_DURATION = 500; // ms let ctx = undefined; let circle = true; @@ -17,23 +18,24 @@ function drawGrid(origin) { ctx.lineWidth = 5; for (let x = 1; x < 3; ++x) { - ctx.moveTo(origin.x + x * cellSize, 0 + origin.y); - ctx.lineTo(origin.x + x * cellSize, origin.y + size); + ctx.moveTo(origin.x + x * CELL_SIZE, 0 + origin.y); + ctx.lineTo(origin.x + x * CELL_SIZE, origin.y + GRID_SIZE); } for (let y = 1; y < 3; ++y) { - ctx.moveTo(origin.x + 0, origin.y + y * cellSize); - ctx.lineTo(origin.x + size, origin.y + y * cellSize); + ctx.moveTo(origin.x + 0, origin.y + y * CELL_SIZE); + ctx.lineTo(origin.x + GRID_SIZE, origin.y + y * CELL_SIZE); } ctx.stroke(); } function drawAnimatedCircle(dt, x, y, hue) { - const end = dt*2*Math.PI/500; + const radius = SHAPE_SIZE / 2; + const end = dt*2*Math.PI/ANIMATE_DURATION; ctx.save(); ctx.beginPath(); - ctx.arc(x, y, 50, 0, Math.min(end, 2*Math.PI)); + ctx.arc(x, y, radius, 0, Math.min(end, 2*Math.PI)); const percent = Math.trunc(100*Math.min(end, 2*Math.PI)/(2*Math.PI)); ctx.strokeStyle = `hsla(${hue}, ${percent}%, 50%, 1)`; ctx.lineWidth = 5; @@ -42,23 +44,25 @@ function drawAnimatedCircle(dt, x, y, hue) { } function drawAnimatedCross(dt, x, y, hue) { - startPoint = { x: x-50, y: y-50 }; + const startPoint = { x: x-SHAPE_SIZE/2, y: y-SHAPE_SIZE/2 }; + const halfAnim = ANIMATE_DURATION/2; + ctx.beginPath(); ctx.moveTo(startPoint.x, startPoint.y); - delta = 100*dt/250; - if (delta < 100) { // draw \ - d = Math.min(delta, 100); + const delta = SHAPE_SIZE*dt/halfAnim; + if (delta < SHAPE_SIZE) { // draw \ + d = Math.min(delta, SHAPE_SIZE); ctx.lineTo(startPoint.x + d, startPoint.y + d); } else { // draw / - ctx.lineTo(startPoint.x + 100, startPoint.y + 100); // keep \ drawn - ctx.moveTo(startPoint.x + 100, startPoint.y); - d = Math.min(delta-100, 100); - ctx.lineTo(startPoint.x +100 - d, startPoint.y + d); + ctx.lineTo(startPoint.x + SHAPE_SIZE, startPoint.y + SHAPE_SIZE); // keep \ drawn + ctx.moveTo(startPoint.x + SHAPE_SIZE, startPoint.y); + d = Math.min(delta - SHAPE_SIZE, SHAPE_SIZE); + ctx.lineTo(startPoint.x + SHAPE_SIZE - d, startPoint.y + d); } ctx.lineWidth = 5; - const percent = Math.trunc(100*Math.min(delta, 100)/100); + const percent = Math.trunc(100*Math.min(delta, SHAPE_SIZE)/SHAPE_SIZE); ctx.strokeStyle = `hsla(${hue}, ${percent}%, 50%, 1)`; ctx.stroke(); } @@ -66,8 +70,8 @@ function drawAnimatedCross(dt, x, y, hue) { function update(time) { const origin = { - x: ctx.canvas.width / 2 - size / 2, - y: ctx.canvas.height / 2 - size / 2 + x: ctx.canvas.width / 2 - GRID_SIZE / 2, + y: ctx.canvas.height / 2 - GRID_SIZE / 2 }; ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height); @@ -106,13 +110,13 @@ function snapToGrid(origin, clientPos) { // Coord relative to origin of the grid (origin) const pt = { x: clientPos.x - origin.x, y: clientPos.y - origin.y }; const gridIndex = { - x: Math.floor(3 * pt.x / size), - y: Math.floor(3 * pt.y / size) + x: Math.floor(3 * pt.x / GRID_SIZE), + y: Math.floor(3 * pt.y / GRID_SIZE) }; if (gridIndex.x >= 0 && gridIndex.x <= 2 && gridIndex.y >= 0 && gridIndex.y <= 2) { const center = { - x: origin.x + gridIndex.x * cellSize + cellSize/2, - y: origin.y + gridIndex.y * cellSize + cellSize/2 + x: origin.x + gridIndex.x * CELL_SIZE + CELL_SIZE/2, + y: origin.y + gridIndex.y * CELL_SIZE + CELL_SIZE/2 }; return center; }