import { lerp, drawCircle, drawLine, drawDashedLine, resizeCanvas } from "./common.js" let ctx = undefined; let points = []; function update(time) { ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height); const p = (Math.sin(0.001 * time) + 1.0) * 0.5; if (points.length == 2) { const [start, end] = points; drawCircle(ctx, lerp(start, end, p), 1, 0xFF0000); } else if (points.length === 3) { const [a, b, c] = points; const ab = lerp(a, b, p); const bc = lerp(b, c, p); const abc = lerp(ab, bc, p); drawDashedLine(ctx, ab, bc, 0xFF0000); drawCircle(ctx, ab, 1, 0xFF0000); drawCircle(ctx, bc, 1, 0xFF0000); drawCircle(ctx, abc, 1, 0xFFFFFF); } else if (points.length === 4) { const [a, b, c, d] = points; const ab = lerp(a, b, p); const bc = lerp(b, c, p); const cd = lerp(c, d, p); const abc = lerp(ab, bc, p); const bcd = lerp(bc, cd, p); const abcd = lerp(abc, bcd, p); drawDashedLine(ctx, ab, bc, 0xFF0000); drawDashedLine(ctx, bc, cd, 0xFF0000); drawDashedLine(ctx, abc, bcd, 0xFFFF00); drawCircle(ctx, ab, 1, 0xFF0000); drawCircle(ctx, bc, 1, 0xFF0000); drawCircle(ctx, cd, 1, 0xFF0000); drawCircle(ctx, abc, 1, 0xFFFF00); drawCircle(ctx, bcd, 1, 0xFFFF00); drawCircle(ctx, abcd, 1, 0xFFFFFF); } for (let i = 0; i < points.length - 1; ++i) { const current = points[i]; const next = points[i+1]; drawLine(ctx, current, next, 0xFF00FF); } for (const point of points) { drawCircle(ctx, point, 1, 0xFF00FF); } window.requestAnimationFrame(update); } function init() { const canvas = document.getElementById("canvas"); if (canvas.getContext) { ctx = canvas.getContext("2d"); resizeCanvas(ctx); // Init canvas to full window size canvas.addEventListener("click", (evt) => { const {clientX, clientY} = evt; if (points.length < 4) { points.push({x: clientX, y: clientY}); } }); window.addEventListener('resize', () => resizeCanvas(ctx)); window.requestAnimationFrame(update) } } init();