test-canvas/spline.js
2024-09-27 14:41:24 +02:00

71 lines
1.8 KiB
JavaScript

import { resizeCanvas, drawCircle, drawLine, cubicBezier } from "./common.js"
function drawPoints(ctx, points) {
for (const p of points) {
drawCircle(ctx, p, 2, 0xFF00FF);
}
}
function drawCurve(ctx, curve) {
for (let i=0; i < curve.length - 1; ++i) {
drawLine(ctx, curve[i], curve[i+1], 0xFFFFFF);
}
}
function draw(ctx, points) {
const bezier1 = cubicBezier(...points.slice(0, 4));
drawCurve(ctx, bezier1);
const bezier2 = cubicBezier(...points.slice(3, 7));
drawCurve(ctx, bezier2);
drawPoints(ctx, points);
}
function init() {
const canvas = document.getElementById("canvas");
let selection = undefined;
let points = [
{ x: 227, y: 434 },
{ x: 341, y: 234 },
{ x: 649, y: 255 },
{ x: 765, y: 450 },
{ x: 800, y: 500 },
{ x: 850, y: 450 },
{ x: 900, y: 550 },
];
if (canvas.getContext) {
const ctx = canvas.getContext("2d");
resizeCanvas(ctx); // Init canvas
draw(ctx, points);
canvas.onmousedown = (evt) => {
const { clientX, clientY } = evt;
for (const p of points) {
if (Math.abs(p.x - clientX) < 10 && Math.abs(p.y - clientY) < 10) {
selection = points.indexOf(p);
}
}
};
canvas.onmousemove = (evt) => {
if (selection !== undefined) {
points[selection].x = evt.clientX;
points[selection].y = evt.clientY;
// redraw
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
draw(ctx, points);
}
};
canvas.onmouseup = () => {
selection = undefined;
};
}
}
init();